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In UML, a class is represented by a rectangle with 3 parts. From the top to the bottom, these parts are :
Author: SamuelStatus: PublishedQuestion passed 175 times
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Overrided method visibility must be the same or less restrictive than the inherited method.9
Inheritance in OOP.3
Explain the difference between overriding and overloading in OOP.2
Which modification of the following code WILL NOT make the output be "success" ?6
Can a class implements several interfaces ?4
When can you do a+b in OOP ?3
What does the following code return ?